Wheel of Fortune

Overview:
This is a custom-designed Wheel of Fortune game interface combining the elegance of Art Deco with the futuristic vibe of the Space Age. I designed both desktop and mobile versions with a focus on rich visuals, engaging interactions, and responsive scalability.

The goal was to create a visually distinct and immersive experience that draws players in, while maintaining usability across devices.


  • UI Designer / Visual Designer / UX Designer (choose based on your real role)

  • Designed all interface elements for both desktop and mobile

  • Translated thematic direction into a functional UI system


Design Direction:

  • Art Deco: Luxurious lines, symmetry, gold detailing, and stylized geometry

  • Space Age: Retro-futuristic curves, metallic textures, neon highlights, and cosmic motifs

  • Combined for a unique aesthetic — luxurious yet adventurous


Desktop & Mobile Considerations:

  • Desktop: Full-screen wheel animation with ornate decorative framing, rich textures, and button placements optimized for wider screens

  • Mobile: Simplified layout with thumb-accessible controls, reduced visual clutter while retaining stylistic elements


Tools Used:

  • Figma – UI design, responsive layouts

  • Illustrator / Photoshop (if applicable) – Custom icons, textures

  • Prototyping tools – For testing wheel spin interaction and animations


Special Highlights:

  • ✅ Custom-designed spin wheel component with stylized indicators

  • ✅ Integrated responsive behaviors to maintain thematic consistency

  • ✅ Focused on balance of ornament and function — readable, touch-friendly UI in a decorative setting


Outcome:

  • Delivered a standout interface that merges creative flair with interactive clarity

  • Created a reusable visual system that can be applied to future themed games

  • Received strong internal feedback for originality and execution